Direct Download Links:
- Map Pack: https://uedfl.com/map-pack
- Mod Pack (p1): https://uedfl.com/mods-part-1
- Mod Pack (p2): https://uedfl.com/mods-part-2
To install as a patch, simply extract and replace your existing files, or follow the Guided Installation Steps for a fresh install.
Brand new Auto-Save System
- Autosaves exist on checkpoints throughout the campaign removing some of the strain of quicksave
- If at any point a save with the same name is encountered the game will ask you to replace a file
10 New Mission Mastery Achievements
- They are hidden by default and are only visible after unlocking all 3 base achievements, however you can still earn them without having achieved all previous 3
8 New completion Achievements
- To display your prowess when completing different aspects of the campaign and it’s challenges
3 New Codex Achievements
- Data Chips are now tracked per mission and count towards new achievements
Updated Help Panel
- Full UPL Tech tree is now on display for reference
- Relevant mission units are shown in the unit sections
Added New Minimap Icons
- Icons for heroes
- Grenade pickups
- Prologue Mineral Elevators
Improvements to the Archives
- Players can no longer receive a mission time when cheating
- Mission times are now tracked properly
- Missing lore is now shown in the archives
- Pre-1.5 Mission times are wiped to accommodate the new system
End of Innocence
- Fixed Alton Peters Rust Bomb not being able to target destructible rocks
- Fixed issue where rescued units would not move to Hobbes hold out section
- Reduced the time when lowered acid water sections would become safe to traverse again
10-91 Echo
- Reduced APC size so it can go up & down ramps
- Fixed possible softlock issue when losing control of Denise
- Added blockers to prevent cheese spot during Behemoth champion fight
- Fixed issue where player would retain vision UPL infantry units after Behemoth Champion fight
Outpost 497
- Fixed issue where Mortars would turn blue team color after roadblock cinematic
Clean and Sweep
- Fixed issue where mining drones would stop mining after cinematics
Pyrrhic Victory
- Fixed softlock issue when managing to defend the initial base
VIP
- All cutscenes now skippable
- Added Sandbags
August
- Final cinematic now skippable
- Fixed a bug that would remove Slohr from the final fight
- Fixed a bug that would permanently kill the Gladiator
Gatekeepers
- Fixed an issue where Overlords would not drop their cargo sometimes
Abandon Hope
- Halved air upgrade research times on “Abandon Hope”
- Fixed burrowed Ultralisks having 2 frenzied icons
- Fixed Ultralisk build showing strain variants
With a Whimper
- Final cinematic now skippable
- Ultralisks are now spawned earlier before the final beacon
- Reinforcement scene will no longer play during cutscenes
Mod Changes
- Command Link now gives +2 range to mech units as well
- Updated Command Link behavior tooltip
- Z1’s Badger Bomb can now be casted from Jerico’s command card aswell
- Added missing Unified command cards for some missions
- Added range indicator when placing Comm Station
- Added new achievement icons
- Updated outdated mission loading & restart tips
- Removed FOB requirement when building Raptor Jet’s & Condors
- Heroes now share their abilities in the Command Card
Mod Fixes
- Fixed targeting splats not displaying affected targets for some abilities
- Fixed missing range indicator for various abilities
- Fixed Roachling UPL name using plural
- Fixed buildings subgroup priority issues
- Fixed Defiler carapace upgrade icon issues
- Fixed Exhumer not playing its depletion state animation
- Fixed issue Airstrip incorrectly giving Manufacturing Facility tech
- Fixed issue R&D Facility incorrectly giving FOB tech