Published by Chonky Kat in the official Discord
Prologue – Routhe
- Prologue map now has lower gravity for death ragdolls
- Boss CARR on prologue no longer regenerates life slowly, instead, if left alone for period of time it will heal to full life
- Fixed issue on Routhe tower cinematic, unarmed civilians dying with weapons.
- Fixed CARR not playing grenade launch & impact sounds
- Added Restart mission loading screen text
- Protoss units now unselectable
End of Innocence
- Turrets are no longer referred to by their SC2 Name
- Updated Lilly Rollins Heal ability name
- Fixed Lore Found statistic displaying incorrectly
- Fixed Generators using wrong textures
- Updated Rand Grenade Tip to indicate limited use count
- Fixed selection not clearing when switching between Peters & Rollins
10-91 Echo
- Added skin for Champion Ultralisk
- Champion Ultralisk can now walk through small units
- Removed no movement requirement from APC Deploy ability.
- Increased APC Life 150 -> 175
- APC now has targeting & range visuals for Smoke Grenade
- Increased APC Subgroup priority
- Updated Darren Riot Shield to not mention disabled attack
- Neutral vehicles no longer movable by the player
- Fixed issue where player could block Denise from entering the police station
- Fixed issues where units would resume orders after cinematics
Outpost 497
- Fixed terrain issue showing gaps on non pathable areas
Clean and Sweep
- Zerg units now upgrade their weapons and armor
- Wave size has been increased during the capitol holdout
- Gas has been reduced during the gas station
- Wave count has been slightly increased during the gas station
- “Fill ‘er up, Please” achievement requirement has been reduced
- News Cast is no longer cut short
Payback Time
- Comm Station now available to build
- Fixed bonus objective destructible rocks mentioning ‘Aiur’
- Tweaked mineral & exhumer placements
Pyrrhic Victory
- Comm Station now available to build
- Fixed issue where Roach air units were receiving double upgrades
- Tweaked the air Pathing on Pyrrhic victory on areas with bugged height near the mountains
VIP
- Fixed issue on VIP Prison section, Low shader graphics being completely black, during blackout section
- Reduced the frequency of alerts
- Removed sandbags
August
- Fixed issue on August completing the objective earlier than intended
- Fixed issue on August displaying an erroneous objective count
- Added skin for Champion Zerglings
- Tweaked the air Pathing on August to prevent condors from spawning outside map bounds
- Spec Ops units returning from the Boss Fight now have claymores in August
- Removed unkillable zerg units from nuke scene in August
- Player can no longer bring Mining Drones to the crater section
- Corrected intro cinematic Condor movement speed to match intro timing.
Gatekeepers
- Fixed Lower Queen not having a life bar
- Fixed CARR not being able to be rebuilt
- Fixed initial nydus not spawning
Abandon Hope
- Fixed issue not being able to change hotkeys for Defiler
- Corrected Defiler Consume ability description
- Fixed issue with “Conserve Biomass” achievement
- Upgrades now finish twice as fast
- Spine & Spore Crawlers now unrootable
- Increased Hatchery, Spine & Spore Biomass costs by 1
With a Whimper
- Corrected SCOUT facing in With a Whimper final cinematic
- Fixed “Gotta Keep What’s Left of Us” achievement not awarding correctly
- Fixed Claymore placement visual triggering Zergling unburrows
Mod Changes
- Lore pickup window now has scrollbar
- Added difficulty pulldown in the launcher when continuing campaign
- Hazmat Technician no longer affected by infantry armor upgrades
- Comm Station max energy 150 -> 200, starting energy 150 -> 50
- Command Link Buff Duration 25 -> 28
- Command Link now increases energy regeneration
- CSV Starting energy 250 -> 50, Maximum energy 250 -> 200, energy Regen 0.75 -> 0.5625
- Supply Line Management now increases CSV’s starting, maximum energy and energy regen rate by 25%
- Raptor Jet Starting Energy 75 -> 50
- Raptor Jet can now launch Scatter Bombs while moving
- Increased Raptor Jet Scatter Bomb energy cost 50 -> 75
- Increased Raptor Jet Scatter Bomb damage 35 (+20 vs. Structures) -> 55 (+50 vs. Structures)
- Reduced Raptor Jet Scatter Bomb Cooldown 1 -> 0; Range 8 -> 6
- Slightly increased Raptor Jet Scatter Bomb missile speeds
- Rifle Range upgrade Research time 150 -> 110
- Mortar Range upgrade Research time 150 -> 120
- Nano Flak upgrade Research time 150 -> 140
- Unobtanium Armor Plating upgrade Research time 150 -> 110; Mineral cost 175 -> 150
- Condor Mineral cost 200 -> 175
- Condor Enhanced Cargo upgrade Mineral cost 200 -> 150; Research time 120 -> 100
- CSV Personnel Carrier upgrade Mineral cost 175 -> 150
- Metamateria Coating upgrade Mineral cost 175 -> 125; Research time 150 -> 90
- Grenade pickups now have minimap icons
- Reduced Jerico’s Jump Jet cast time 2.5 -> 1.5
- Hero glows, officer inspiration splats & CSV’s Buff now hidden during cinematics
- Updated Detonate tooltip
- Updated Z1 Shield tooltip to indicate disabled weapon
- Added UPL names for Roachling and Broodling
Mod Fixes
- Fixed Civilians & Police Officers death models not playing on Reduced Violence setting
- Fixed issue where Rocket Trooper Ready sound was getting cut off
- Fixed Command Link ability not being able to target CSV’s, landed Condors and Ospreys
- Fixed Police Cruiser, APC & Swat van fleeing when attacked
- Fixed Civilians & Police Officers death models not playing on Reduced Violence setting
- Fixed issue CSV’s not sometimes being able to apply Supply Line Management buff correctly
- Fixed CARR Illumination not being able to target up or down cliffs despite having vision.
- Fixed animation issues when landing with Jerico’s Jump Jet
- Fixed issue when trying to build in black mask vision, giving a SCV build error
- Fixed exhumer exhausted alert to indicate fluorite deposit
- Fixed CARR, Officer button names to indicate building/training
- Fixed Roach units having their original descriptions & life armor names
- Fixed Transport Overlord’s not having correct UPL name